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Joystick Magazine 1996 September
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cd joy 74 No16.iso
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pc
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cooli
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house.txt
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1996-07-22
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3KB
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64 lines
================================================================
Title : House
Filename : HOUSE.MAP
Author : Marc Fontaine
Email Address : mafon@stud.uni-sb.de
Description : My second Quake deathmatch level
from scratch.
!!!!!!!!!!!! ATTENTION !!!!!!!!!!!!!!!
If you got this map before
July 22nd
your version will not work
correctly even after a full vis
This version fixes the problem!
!!!!!!!!!!!! ATTENTION !!!!!!!!!!!!!!!
Be sure to run LIGHT with the -extra
parameter when you check the map out,
but unless you have PLENTY of time,
DON'T run VIS. It took 90 mins on my
machine (P133, 16MB). So unless you
REALLY like the map, it's a waste of
time!! You can do a VIS -FAST, takes
only 20 seconds and eliminates most
texture problems (not quite all).
Additional Credits to : ID Software, for Quake
Dalias, for inspiration
Niklata for the MAP file specs
Stephen Crowley, for providing the
Texture WADs
Jonathan Mavor for compiling
qbsp, vis & light
================================================================
* Play Information *
Level Name : HOUSE
Single Player : Sure
Cooperative 2-16 Player : No
Deathmatch 1-16 Player : Yep!
Difficulty Settings : No
* Construction *
Base : New level from scratch.
Build Time : Two days to build, another day to find
some damn leak, plus one day to eliminate
one last bug... thus, too long :)
Editor(s) used : A text editor
Texture WAD used: MEDIEVAL.WAD
Known Bugs : Some textures gray out if you don't run
a full VIS (which takes LONG!)
After a full VIS everything looks fine.
* Legal Stuff *
You may distribute and modify this level, in fact you can do
whatever you wish with it. But if you use it... please give me
credit, ok?
* Where to get this WAD *
FTP: ftp.cdrom.com